ℇbn/notes

2025-03-28T17:39:15

C3 OpenGL

We'll use C3 and OpenGL to impelent a 3D camera and render a cube.

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2025-03-25T22:38:30

C3: raylib

Now that we covered library packaging, let's see if we can get started with raylib using the C3 rayl…

2025-03-22T19:07:23

C3: Library packaging

Packaging libraries is fairly straight forward. A library package can be either "packed" or "unpacke…

2025-03-22T07:02:19

C3: Creating a project

In the previous post we looked how to interop with C. Now let's look at how we create project and li…

2025-03-22T04:39:22

C3: C Interop

In this post we're going to look at a simple example of how to create a static C library and use it …

2025-03-21T05:29:32

C3: Reading and writing files

New concepts Optionals An optional is either a value of type t or a fault, optional types are denote…

2025-03-20T17:03:42

C3: Hello World

Hello world in C3